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0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

1
votes
Fixed

[Win7] Crash on QueryInterfaces when opening any project with Windows 7

Graphics - General

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Jul 05, 2019

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Version/s: 2019.3.0a8

How to reproduce: 1. Create a new project in 2019.3.0a8 while using Windows 7 2. Try to open it Reproducible with: 2019.3.0a8 Not r... Read more

0
votes
By Design

Pausing a Visual Effect doesn't pause the “Multiply size over life” effe...

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Jun 09, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18

Reproduction steps: 1. Open the attached project “1581995-VisualEffect not pausing“ 2. Open the “SampleScene“ Scene 3. Select the... Read more

0
votes
Fixed

Rotation of Baked Point Light with a Cookie ignored when Baking Lightmap

Shadows/Lights

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Nov 01, 2020

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Version/s: 2020.1, 2021.1, 2021.1.0a2

How to reproduce: 1. Open the attached project("cookieRepro.zip") 2. Load "Sample Scene" 3. Rotate "Point Light(1)" 4. Generate Ligh... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

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Jan 17, 2020

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Version/s: 3.4.0

How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

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Jan 22, 2016

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Version/s: 5.3.0f4

Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Uncollapse game object: House 4. Select random... Read more

0
votes
Fixed

CinemachinePathBase.FindClosestPoint doesn't search the last segment of ...

Package: Cinemachine Classic

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Dec 09, 2022

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Version/s: 2.6.17, 2.8.9, 2.9.4, 3.0.0-pre.3

How to reproduce: 1. Open the user-attached “PathClosestPoint LatestPatch.zip” project 2. Open the “SampleScene” Scene 3. Select ... Read more

1
votes
Fixed

[URP][2D] Shadow disappears even though light is in range of the sprite ...

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Nov 11, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a17, 2023.2.0a1

Steps to reproduce: 1. Open the “ShadowCaster2DBug” project 2. Open “SampleScene” scene 4. If needed, enable Shadow component Str... Read more

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