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0
votes
Not Reproducible

CTRL+A does not work on input fields in play mode

UI

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May 13, 2015

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Version/s: 5.0.2p1

[InputField] CTRL+A does not work on input fields in play mode Steps to reproduce: 1. Open the attached project 2. Open and run 'T... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps: 1. Open attached Unity project. 2. Open the "repro" scene. 3. Descend "FX" game object in the hierarchy. 4. Sele... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

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Jan 11, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

0
votes
Won't Fix

[Animation] GameObject's Position on Axis is changed when default value ...

Timeline

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Oct 04, 2020

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Version/s: 2019.4, 2020.1.7f1, 2021.1

How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more

0
votes
Won't Fix

Player Input Component doesn't update Default Map if the currently selec...

Package: Input System

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Mar 07, 2023

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Version/s: 1.5.0

How to reproduce: 1. Open the attached user project “TestNewInputSystem.zip“ 2. Open Scene “TestScene“ (Assets/Scenes) 3. Select ... Read more

1
votes
Fixed

Ignored collision reactivates when using “Physics.IgnoreCollision” betwe...

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Jan 22, 2024

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Version/s: 2023.3.0b4

How to reproduce: 1. Open the user’s attached “Bug report.zip” project 2. Enter Play Mode 3. Press “2” on the keyboard 4. Press ... Read more

0
votes
Fixed

"unity-radio-button-group__container" element is not referenced when cal...

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Jun 09, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a18, 2023.3.0a1

Reproduction steps: 1. Open project “Radio Button Group.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe Game view Ex... Read more

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