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Importing package which contains long-path files crashes Editor
1. Use MacOS X editor to create file with longer path than it is possible on Windows.2. Export the created file as an Unity package3... Read more
BlackBerry console error reports inadequate
Many BB10 errors reported to the console are not user-friendly as they could be. Those usability defects are listed below. Read more
OSX: Hierarchy freezes when expanding parent objects
To reproduce:1. Open project UnityError2. Open scene strip13. Select and expand UI Root (2d)4. Select and expand Camera5. Select and... Read more
Type is not a supported string value when setting Extra Transforms from ...
Steps to reproduce : - import the Mecanim demo project- search for models- hold ctrl and select Dying, Idle and Jump- in the Inspect... Read more
Mesh colliders with box mesh are not colliding
If you create 2 Mesh colliders and assing "Cube" mesh to both of them - these 2 colliders do not collide (when convex is on) and are... Read more
Animation. Parameters of Animator component shouldn't be animatable
Steps:1) Open Editor2) Open Animation window (Ctrl 6)3) Create some object (e.g. Cube).4) Add Animator component to this object5) Se... Read more
Deployment Mgmt. - no cancel after cancelling platform change
- Open build settings window- Switch to another platform, e.g. a mobil platform that requires conversion of lots of assets- Cancel s... Read more
Player Settings - some options under 'Resolution and Presentation' do no...
Specifically 'Default is Full Screen' and 'Default Is Native Resolution'. Neither seems to have any effect on the outputtet build. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [MotionVectors][RenderingDebugger][MSAA] Render Graph Execution error and black Game View when enabling MotionVectors overlay in the Rendering Debugger with MSAA
- "[Project Auditor] Could not find any registered modules." warning is thrown when clicking "Start Analysis" and the rules were installed while there are compilation errors in the Editor
- “ArgumentException: Object that does not belong to a persisted asset cannot be set as the target of a LazyLoadReference" is thrown when changing Unsupported Selector Action and saving in UI Builder
- Cursor image flickers in Viewport preview when unsupported Texture 2D is assigned to element
- [HDRP] Game view is rendered black when using Pathtracing on a HDR display