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0
votes
Fixed

[Documentation] The enabling checkbox is displayed when there are no spe...

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Feb 11, 2025

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Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

Note: The behaviour is as designed but the documentation linked in comments is wrong. We simply need to update the documentation. Ho... Read more

0
votes
Active

Inconsistent Capitalization of "Scene" Keyword in Need Help Section of T...

Package: Tutorial Framework

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Jun 02, 2025

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Version/s: 4.2.0-pre.1

Steps to reproduce: Create a new project using the Getting Started with Unity template or Essentials Pathways Templates Launch the i... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

9
votes
Fix In Review

Decal is not displayed when Fog is enabled

URP Features

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Nov 25, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> Rendering -> Lighting4.... Read more

1
votes
Fixed

Multiple elements with "On-Screen Stick" Components do not work together...

Package: Input System

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Mar 19, 2024

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Version/s: 1.8.0-pre.2, 1.12.0, 7000.0.0

How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Fixed

Test results window cannot be used to check results from standalone buil...

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Apr 19, 2023

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Version/s: 6000.0.56f1, 6000.2.0b3, 6000.3.0a5, 6000.4.0a1

What problem are we solving? A bug was reported that the test results window cannot be used to check results from standalone built p... Read more

0
votes
Active

Crash on MonoBehaviour::CallMethodIfAvailable when performing various ac...

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Oct 23, 2025

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Version/s: 6000.0.58f1, 6000.2.7f1, 6000.3.0b6, 6000.4.0a2

A crash has been observed in the Editor affecting various workflows. These crashes have been reported to happen when:- Entering Play... Read more

0
votes
Fixed

Replace base in nested prefab crashes editor

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more

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