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[Documentation] The enabling checkbox is displayed when there are no spe...
Note: The behaviour is as designed but the documentation linked in comments is wrong. We simply need to update the documentation. Ho... Read more
Inconsistent Capitalization of "Scene" Keyword in Need Help Section of T...
Steps to reproduce: Create a new project using the Getting Started with Unity template or Essentials Pathways Templates Launch the i... Read more
[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more
Decal is not displayed when Fog is enabled
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> Rendering -> Lighting4.... Read more
Multiple elements with "On-Screen Stick" Components do not work together...
How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
Test results window cannot be used to check results from standalone buil...
What problem are we solving? A bug was reported that the test results window cannot be used to check results from standalone built p... Read more
Crash on MonoBehaviour::CallMethodIfAvailable when performing various ac...
A crash has been observed in the Editor affecting various workflows. These crashes have been reported to happen when:- Entering Play... Read more
Replace base in nested prefab crashes editor
Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions