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0
votes
Duplicate

[Multi scene editing] Multiple duplicating scenes are opened on next tim...

Editor - Other

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Feb 10, 2016

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Version/s: 5.4.0b5

[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick ... Read more

2
votes
Fixed

[DOTS] Subscene fails to build proper entity caches when UI(Toolkit) pac...

Package: UI Toolkit

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Sep 23, 2020

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Version/s: 1.0.0-preview.9

Reproduction steps: 1. Open user attached project: "Bug_SubscenesBuildIssue" 2. Build project using ProjectBuilder -> Build(Latest g... Read more

0
votes
Won't Fix

[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...

Package: Input System

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Jul 11, 2019

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Version/s:

When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce: 1. Open angry bots or any other larger project 2. Bui... Read more

6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project 2. Open 'TessellationSample' scene 3. Change one of the spheres shader to Toon/Lit Out... Read more

0
votes
Fixed

[Entities Hierarchy] ArgumentException errors appear when using custom w...

Package: Entity Component System (ECS)

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Mar 15, 2023

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Version/s: 1.0.0 - Entities

How to reproduce: 1. Download and open the attached project 2. Open the "Rgrosse" scene 3. Enter "Play" mode 4. Open the Entitie... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

0
votes
Fixed

Monitor.Wait returns false when running tests with IL2CPP

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Oct 28, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

How to reproduce: 1. Open the user-attached project “MonitorWaitBug” 2. Click Window → General → Test Runner 3. Click Run All Tes... Read more

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