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EditorSceneManager.sceneOpened is not triggered when initially loading ...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: A message with the current ... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
The Inspector can be covered when scaling the horizontal separator bar
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select “Cube“ Game... Read more
[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...
[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaust... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more
"MissingReferenceException" errors are thrown when closing an in-game dr...
How to reproduce:1. Open the “FleeLink.zip“ project2. Open the “MainMenu“ Scene3. Enter Play Mode4. Click on the “Options” button in... Read more
[Linux] "Shutdown worker was forced killed because it kept running. Work...
Steps to reproduce:1. Create a Mixed Reality or VR Multiplayer Template Project2. Observe the Console Actual results: "Shutdown work... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
[Doc] Opening reference for probe volume components links to missing page
Steps to reproduce: Open a URP Unity Project Add a new Empty GameObject to the scene via GameObject > Create Empty In the Inspect... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved