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0
votes
By Design

EditorSceneManager.sceneOpened is not triggered when initially loading ...

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Sep 17, 2024

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Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.20f1

Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: A message with the current ... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

The Inspector can be covered when scaling the horizontal separator bar

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Jan 17, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 7000.0.0a35

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select “Cube“ Game... Read more

0
votes
Fixed

[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...

Package: 2D PSD Importer

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Sep 21, 2019

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Version/s: 3.0.5

[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaust... Read more

0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

0
votes
Fixed

"MissingReferenceException" errors are thrown when closing an in-game dr...

Package: Input System

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Sep 20, 2024

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Version/s: 1.11.0

How to reproduce:1. Open the “FleeLink.zip“ project2. Open the “MainMenu“ Scene3. Enter Play Mode4. Click on the “Options” button in... Read more

0
votes
Fixed

[Linux] "Shutdown worker was forced killed because it kept running. Work...

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Oct 08, 2024

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Version/s: 6000.0.23f1

Steps to reproduce:1. Create a Mixed Reality or VR Multiplayer Template Project2. Observe the Console Actual results: "Shutdown work... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Fixed

[Doc] Opening reference for probe volume components links to missing page

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Oct 01, 2024

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Version/s: 6000.0.22f1, 6000.1.0a7

Steps to reproduce: Open a URP Unity Project Add a new Empty GameObject to the scene via GameObject > Create Empty In the Inspect... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more

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