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[Input System] Action with no bindings in one scheme remains disabled in...
1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more
[Win7] Getting "Failed to determine current display mode" errors when op...
To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more
[Linux] Asset Store "Open in Unity" button does not work
How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more
CustomPropertyDrawer array elements disappear when changing type
1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more
[Window management] Window header shrinks for Unity and hub after changi...
Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to r... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more
Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy
Reproductions steps:1. Open the attached “repro_IN-77434“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size