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0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Fixed

NullReferenceException is thrown when using sub-state machines in a sync...

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Jan 03, 2024

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Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the attached “AnimatorIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hier... Read more

0
votes
Fix In Review

[URP] Material Upgrader tries to update materials when they are immutable

Package: Scriptable Render Pipeline Universal

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Oct 08, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached project2. Observe the Console window Expected result: No errors thrownActual result: Error i... Read more

7
votes
Fixed

Camera Background Solid Color does not Render

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Jul 24, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1

Reproduction steps:1. Open the attached “IN-109522_Sky No Render.zip“ project2. Observe the Game View Expected result: The window ha... Read more

0
votes
Fixed

Monospaced Fonts do not maintain a fixed width when using the Bold variants

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Jun 30, 2025

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Version/s: 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Open the attached “IN-105234” project2. Open the “SampleScene” Scene3. Observe the text in the Game view Expecte... Read more

0
votes
Fixed

[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...

Package: Scriptable Render Pipeline Universal

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Jul 23, 2019

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Version/s: 2019.2.0b10

Steps to reproduce:1. Open attached project2. Make sure OpenGLES2 is set as the only Graphics API in Player settings3. Build and run... Read more

1
votes
Not Reproducible

[Linux] Crash on creating new project in 'mini_get_debug_options'

Linux

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Apr 24, 2019

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Version/s: 2019.1.7f1, 2019.2.0a13

Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options#1 0x00555773e85e14 in InitializeMonoFr... Read more

0
votes
Fixed

Mac standalone player build fails when using a custom icon and building ...

MacOS

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Dec 15, 2021

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Version/s: 2021.2.0a9, 2021.2.6f1

How to reproduce:1. Open the attached project ("1388788_repro.zip")2. Try building the project (File -> Build Settings -> Buil... Read more

0
votes
Won't Fix

Baked NavMesh with intersecting objects is deleted on save when Max Slop...

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more

0
votes
Fixed

The sprite leaves artifacts on the other overlapping sprites when adding...

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Jun 06, 2023

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Version/s: 2023.2.0a18, 2023.3.0a5

How to reproduce:1. Open the user-attached project “2DShadow_Bugs”2. Open the “Anim_CompositeShadowCaster” scene3. Observe the “left... Read more

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