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0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

0
votes
Fixed

Volume Update: Switching between Via Scripting and Every Frame causes an...

Universal RP

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May 08, 2023

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Version/s: 2022.2.18f1, 2022.3.1f1, 2023.1.0b15, 2023.2.0a13

A bug noticed on the Forums that came as a result of the bugfix for UUM-22213. If you click play in the Editor and in the Camera Ins... Read more

0
votes
Duplicate

enum error when opening profiler

Profiling

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Apr 15, 2015

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Version/s: 5.1.0b3

Read more

0
votes
Fixed

Declared hotkeys are not working in the popup menu

Shortcut Management

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Jun 21, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open project “EditorGUI.zip”2. Open Menu > Test, observe the labels3. Press ⌘+f, ⌘+s, or ⌘+t and observe the ... Read more

0
votes
Duplicate

[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is...

IMGUI

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Oct 10, 2019

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Version/s: 2019.3.0a3, 2019.3.0b7

[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is selected The Wind Quality dropdown option in SpeedTree mate... Read more

0
votes
Duplicate

Menu bar Build and Run fails when building for Android

Android

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Apr 27, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b9, 2023.2.0a9

Reproduction steps:1. Create a new Project2. Open Build Settings3. Change Platform to Android4. Build and Run the Project5. Observe ... Read more

0
votes
Fixed

[Android Logcat] The Stacktrace Utility Window title is not user friendly

Package: Android Logcat

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Jul 26, 2019

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Version/s: 1.0.0

The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more

0
votes
Fixed

[Polybrush] Overwritting an exported mesh asset makes the object in the ...

Package: Polybrush

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Jul 23, 2019

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Version/s: 1.0.2-preview.3

[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce:1. Create a cube in a scene2. W... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more

0
votes
Fixed

“Mip Map Preserve Coverage” is cut off in the Inspector window

Package: 2D PSD Importer

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Mar 21, 2025

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Version/s: 6.0.9, 8.0.5, 9.0.3, 10.0.0

Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided “UISprite” PSD file to the project3. Se... Read more

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