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Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
[Android] API level 29 and 28 is not available in latest Unity 2017.4
To reproduce:1. Open any project in Unity 2017.4 LTS2. Go to Player Settings > Android > Minimum API Level3. Observe available... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more
invalid subscript 'zw' error when attempting player build with lit mesh ...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more
Material Preview does not show selected Reflection Probes
Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more
Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps:1. Open the attached project "Temp2020.3.33.zip"2. In the Project window select the "StrangeBehaviour" C# script3... Read more
[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more
csc.rsp throws CS2001 error when project path contains spaces despite th...
Steps to reproduce:1. Open the attached project “IN-93665_Saving Test.zip”2. In the console window search for a "CS2001"3. Observe t... Read more
Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
Steps to reproduce: 1. Open the provided project which contains basic UI Toolkit UI 2. Run a D3D12 player 3. Observe the gradients A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog