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[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4. Depl... Read more
Window stays outside the display when switching from multiple monitors t...
How to reproduce: 1. Create a new project 2. Detach Game window and drag it out to a second display 3. Disconnect the monitor that ... Read more
[VFX Graph] Unlit VFX material does not work with Rendering Debugger Mat...
How to reproduce: # Open the attached package # Open 'Repro' Scene # Open Rendering Debugger from Window > Analysis > Renderin... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more
[Linux][Compute Shaders][Vulkan] In Player, image is completely black wh...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build Settings… 3. Click Player Settings 4. Uncheck ... Read more
[Android] Build fails with "Execution failed for task :launcher:checkRel...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Set Target API Level and Minimal API to either (30,31,32) at (m... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more
WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...
-e: see title, build doesn't finish -repro: --open attached project --build for webgl --NOTICE build errors and stops Read more
"Package cache invalidated and rebuilt" warning when Reimporting All
How to reproduce: 1. Open attached project "1287305.zip" or create a new one 2. In Project window -> Right Click -> Reimport all Ex... Read more
[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...
Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected