Search Issue Tracker

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

-

Jan 14, 2016

-

Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

-

May 06, 2015

-

Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Fixed

Range slider mouse dragging in the Inspector breaks when a ListView with...

-

Jun 17, 2024

-

Version/s: 2022.3.33f1, 6000.0.7f1

Steps to reproduce:1. Open the attached “RangeSliderBug.zip” project2. Open the “SampleScene”3. In the Hierarchy window, select the ... Read more

0
votes
By Design

[UIElements] MinMaxField values in the inspector are not updated when us...

UI Toolkit

-

Jul 16, 2019

-

Version/s: 2019.1.0b1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1169908-Test.zip")2. Open BugReport > MinMaxField tab3. Double click on the ... Read more

0
votes
Not Reproducible

[Regression][AssetPackages] 'Done' button is corrupted when opening 'Ass...

Launcher

-

Feb 08, 2016

-

Version/s: 5.4.0b5

1. Open Unity Connect window in 5.4.0b5;2. Click 'Asset packages...' button;3. Observe 'Done' button. Actual result:'Done' button is... Read more

0
votes
Fixed

[IAP] Silent crash when installing the IAP package

Package: Purchasing

-

Jul 22, 2019

-

Version/s: 2.0.6

When attempting to install the IAP package, my project crashes and every time i try to open the project afterwards it will crash aga... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

-

Jan 06, 2016

-

Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

-

Apr 09, 2015

-

Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

-

Apr 25, 2019

-

Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Fixed

[Linux] Project Settings window cannot go over Build Settings window

Linux

-

Jul 25, 2019

-

Version/s: 2019.3.0a3, 2019.3.0a11

How to reproduce:1. Create or open any project2. Open Build Settings and Project Settings windows3. Make sure that both windows are ... Read more