Search Issue Tracker

0
votes
In Progress

Template fields' information is not preserved or is reverted to previous...

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Nov 12, 2025

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Version/s: 6000.4.0a2, 6000.5.0a2

Steps to reproduce: Create a new project and install the Visual Effect Graph package Create a new VFX Select the VFX in the Project ... Read more

0
votes
Fixed

Getting 'NullReferenceException' when Animator "Any State" transition ar...

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Jun 30, 2022

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Version/s: 2022.1.0a6, 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce: Create new project Create any GameObject in Hierarchy window Open Windows > Animation > Animation Create New... Read more

1
votes
Fixed

Error “TargetPositionCache is inaccessible due to its protection level“ ...

Package: Cinemachine

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Sep 06, 2024

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Version/s: 3.1.1

Reproduction steps:1. Open the attached project "ReproProj"2. Delete the “/Assets/Scripts/TargetPositionCache.cs” Script3. Observe t... Read more

2
votes
Fixed

Linux: Pressing TAB while editing text in an input field inserts an actu...

UI

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Feb 24, 2015

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Version/s: 4.6.3f1

-e: see title, doesn't do that on windows or osx standalone -repro:--create new scene--add input field http://docs.unity3d.com/Manua... Read more

1
votes
Fixed

Font Data is forced to be included when building to Dedicated Server pla...

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Switch platform to Dedicated Server, set Ta... Read more

0
votes
Fixed

Search is not performed on the first two columns of the Localization Table

Package: Localization Package

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Sep 27, 2022

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Version/s: 1.3.1, 1.3.2, 1.4.0-exp.1

Steps to reproduce:1. Open the attached project “IN-16078.zip“2. Open Window > Asset Management > Localization Tables3. In the... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

6
votes
Won't Fix

Entities TreeView clashes with UIElements.TreeView

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May 27, 2022

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Version/s: 2022.1.3f1

Steps to reproduce: Open a new project in version 2022.1.3f1 Add the entities package by name from com.unity.entities Expected resul... Read more

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