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ArgumentOutOfRangeException error when adding a new Control Scheme while...
Reproduction steps:1. Open the attached “inputcontrolscheme.zip” project2. Open the “InputSystem.inputactions“ from the Project Wind... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more
Linux: Pressing TAB while editing text in an input field inserts an actu...
-e: see title, doesn't do that on windows or osx standalone -repro:--create new scene--add input field http://docs.unity3d.com/Manua... Read more
Asterisk is displayed near a newly created VFX Graphs name when in reali...
How to reproduce:1. Open any project with VFX Graph installed2. Create a new VFX Graph and double-click it to open the VFX Editor3. ... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
Changes in Scene triggers Mesh data optimization when building AssetBund...
Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
ListView fails to display items when the source list is cleared and a si...
Reproduction steps:1. Open the attached “IN-92741” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window