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[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more
Player does not render and an errors are being thrown when Blitting is u...
How to reproduce:1. Open the attached “IN-93767.zip” project2. Build and Run for visionOS3. Observe the Player Expected result: The ... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization- Open an existing Unity project- Go to File -> Create new project- On the New... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
[Backport] "Can't play movie" error is thrown when setting VideoPlayer.u...
Reproduction steps:1. Open attached project "Case_1388735" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expe... Read more
[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more
Overlapping UI in UI Document Inspector Window
Repo steps: Go to Project Window > Right click > Create Hover on UI ToolKit > select UI Document UI Document should appear ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left