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[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
WebGL "Cross-Origin-Embedder-Policy: require-corp" HTTP header is includ...
Reproduction steps:1. Open the attached “WebGLRepro.zip” project2. Build and Run the project on WebGL (File > Build and Run)3. Ob... Read more
[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more
Shadow flickering occurs when 16:10 aspect ratio is enabled and the "Ren...
Reproduction steps:1. Open the “repro_IN-72649“ project2. Open the “/Assets/Scenes/SampleScene.unity”3. In the “/Assets/Settings/URP... Read more
APIUpdater consent dialog displayed for package content
To reproduce:- Start a new project- Add Ads package version 3.1.1- Notice that the API updater will pop up and ask you to update the... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization- Open an existing Unity project- Go to File -> Create new project- On the New... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
[WebGL] WebGL throws an incorrect error when importing a too small audio...
Reproduction steps: Create WebGL project Import attached file “1023samples.wav“ Observe Console Expected results: Error thrown “Poss... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"