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APIUpdater consent dialog displayed for package content
To reproduce:- Start a new project- Add Ads package version 3.1.1- Notice that the API updater will pop up and ask you to update the... Read more
Tile Palette Brush Pick and Tile Palette Clipboard overlay indicators in...
How to reproduce:1. Open any project2. Open Tile Palette3. Activate both Tile Palette Brush Pick and Tile Palette Clipboard overlays... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
[LWRP] Area Light does not generate light when its Shape is set to Disc
Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more
BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app.BlackBerry won't launch app over another app. It just stalls. Thus far, only... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow