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0
votes
Won't Fix

[M1][Rosetta] Crash on lookup_pinvoke_call_impl when dragging demo graph...

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Aug 23, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Open the attached project “Test”2. Open “SampleScene” Scene3. In the Hierarchy select “MapMagic” Game Object4.... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

0
votes
Feature Request

[Linux] Asset Store "Open in Unity" button does not work

Linux

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Jun 14, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a17

How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more

0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

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Nov 10, 2019

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Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.30

How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more

0
votes
Duplicate

[MacOS] Using Keep Alpha in videoclip importer settings alpha channel ge...

Asset - Importers

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Jul 27, 2019

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Version/s: 2019.1.0a11, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "1172601.zip"2. In Project window select "dancer.1.webm" videoclip3. Observe in the Preview wi... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test &amp; play.2. Observe that changing Main &amp; Turbulence setting on the WindZone object has effec... Read more

4
votes
Fixed

[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...

iOS

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Aug 08, 2019

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Version/s: 2019.1.0a3, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more

0
votes
Fixed

Crash when opening a scene

uGUI

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Jun 08, 2022

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Version/s: 2019.4.39f1, 2020.3.36f1, 2021.3.4f1, 2022.2.0a15, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more

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