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Errors are thrown when using keywords defined in a BlackBoard with Custo...
Steps to reproduce: 1. Open user's attached project "ShaderGraphPlus.zip" 2. Navigate to Project -> Assets -> Materials and open "Ne... Read more
Clearable "Invalid AABB inAABB" errors thrown in the Console when creati...
Steps to reproduce: 1. Create a new Unity project using a 3D Sample Scene (HDRP) Template 2. Wait for the project to load and ob... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more
255 is returned when setting an enum variable to 1 and casting it to a n...
How to reproduce: 1. Open the attached “BurstBug.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter Play M... Read more
[URP][Android] GameObject is not rendered when both Alpha Clipping and M...
Steps to reproduce: 1. Open the attached “OpaqueMSAAShaderBug” project 2. Build And Run the project on the device 3. Observe the ... Read more
[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more
[URP] "Allow Dynamic Resolution" option gets turned off when entering th...
Reproduction steps: # Open the attached “MyDemo2022.zip” project # Open the “Assets/Scenes/SampleScene.unity” Scene # Select th... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object