Search Issue Tracker
ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...
Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more
invalid subscript 'zw' error when attempting player build with lit mesh ...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more
GameObject's position is not updating correctly when using [ExecuteAlways]
Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text