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[Linux] Slider Value incorrectly set when dragging the mouse past the sc...
Reproduction steps: 1. Create a new 3D project 2. In the Hierarchy view, select any GameObject 3. In the Inspector view, select a... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
[VFX Graph] Branch node does not accept texture input
How to reproduce: # In VFX Graph, create texture operator # Create branch operator # Attempt to plug texture to branch 'True' ... Read more
[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...
Reproduction steps: 1. Open the attached Project "DotsLongestPath" 2. Within Project, open DOTS Project called "HelloWorld" 3. Build... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce: 1. Open the attached project 2. Enter the Play Mode 3. Observe the Console Window Expected result: ReflectionType... Read more
ObjectDisposedException is thrown when resizing an array drawn in a cust...
Reproduction steps: 1. Open the “My project“ project 2. Select the “another-behaviour“ GameObject 3. Set the “Behaviours” array s... Read more
The Profile Analyzer's buttons and menus become unclickable when the win...
How to reproduce: 1. Create an empty project 2. Open the Profile Analyzer window and dock it somewhere (Window > Analysis > Profile ... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more
PlayerSettings.SetGraphicsAPIs doesn't update player editor window
After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test". 2. Open player settings (E... Read more
~5-7 ms Physics.Processing spikes periodically appear in a relatively em...
Repro steps: 1. Open attached project 2. Create a Physics Material and set Bounciness to 1 3. Attach the material to the plane and s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map