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Editor crashes on OverlapSphereCommandJob when using NativeArray<Overlap...
How to reproduce:1. Open the “IN-51379_repro2.zip“ project2. Navigate to Assets → Scenes → Test and open the “LowPolyFPS_Map1“ Scene... Read more
[LightProbes] With continuous baking enabled and baked light, light prob...
Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps:1. Create a new project2. In the Project window create a new C# script and open it in Visual Studio3. Navigate ba... Read more
Changing the product name does not automatically change the name of buil...
How to reproduce:1. Create a new project or open an existing one2. Build and run the project2. Open Player Settings (Edit -> Proj... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
Hierarchy Window is not set to Resize to Fit when resetting Layout to De...
Steps to reproduce: Open any Project Open the Preferences Window and go to the General tab and enable "Use new Hierarchy window" Mak... Read more
ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more
Leaking dynamically created meshes when cloning UXML items to a UI Docum...
Reproduction steps:1. Open project “2022.2_BugReport.zip”2. Open “SampleScene”3. Enter Play Mode4. Open “Window\Analysis\Profiler” a... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
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