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0
votes
Not Reproducible

Crash on mono_object_get_class when generating Font Atlas of a specific ...

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Oct 21, 2024

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Version/s: 2021.3.44f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1, 6000.2.0a1

How to reproduce:1. Open the attached "CrashRepro" project2. Open the TMPro Font Asset Creator (Window > TextMeshPro> Font Ass... Read more

0
votes
Fixed

[OSX] Render Texture does not work in Firefox, Safari

Webplayer

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Mar 24, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

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Sep 19, 2019

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Version/s: 0.1.1

How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more

0
votes
Fixed

UI Toolkit Slider "Fill" option doesn't invert when "Inverted" option is...

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Oct 03, 2024

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Version/s: 6000.0.22f1

Steps to reproduce:1. Open the attached “IN-85511.zip” project2. Open the “test” scene3. Enter Play Mode4. Open the Game View5. Move... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Fixed

Android builds fail if building App Bundle with signed keystore/key that...

Mobile

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Jul 03, 2019

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Version/s: 2019.1.0a10

How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -> Build Settings -> Player Settings -> Publishing Se... Read more

0
votes
Fixed

Video from Video Player is not updated immediately in the Edit Mode when...

Video

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Apr 04, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9

How to reproduce:1. Open the user’s attached “VideoPlayerTest.zip” project2. Open the “SampleScene“ Scene (Assets > Scenes > S... Read more

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