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[Linux] Crash on creating new project in 'mini_get_debug_options'
Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options#1 0x00555773e85e14 in InitializeMonoFr... Read more
[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more
Input field On End String event is triggered when exiting Game mode
How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more
EditorGUILayout.LabelField displays black text when the "EditorStyles.wh...
How to reproduce:1. Create and open a new project2. Import the “LabelFieldExample.cs“ Script3. Open the “Example > Editor GUILayo... Read more
[UIElements] MinMaxField values in the inspector are not updated when us...
How to reproduce:1. Open the attached project ("case_1169908-Test.zip")2. Open BugReport > MinMaxField tab3. Double click on the ... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more
Some normal maps has ripple effect and appears to be lower in quality wh...
How to reproduce:1. Open the attached project ("case_1169679-Material regression.zip")2. Open the repro scene ("repro_2019")3. Notic... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce:1. Open attached project "Blank Shadergraph Panel.zip"2. In the Editor, make sure that Edit -> Project Settings ... Read more
The search bar text gets cleared when switching between package types in...
Reproduction steps:1. Create any project2. In the Menu bar select Window → Package Manager3. In the Package Manager window enter any... Read more
All about bugs
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Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"