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Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more
Editor crashes when trying access animation clip events through script
To reproduce:1. Open attached project2. Open test scene3. Press play4. Editor crashes Read more
[InputSystem][Windows] No input from Wacom pen if ink support is disabled
Requires a Wacom tablet to reproduce 1. In Wacom tablet settings, go to the current pen's settings and under "Calibrate", make sure ... Read more
[Linux] Locking the mouse cursor in the Game view prevents the Editor fr...
How to reproduce:1. Open the attached project (IN-21100.zip)2. Make sure the "Main" scene is open3. Press "Ctrl+7" to open the Profi... Read more
Prespawned ghosts fail to sync on Android due to serialization errors wh...
Reproduction steps:1. Open the attached “prespawn_project” project2. In the Burst AOT Settings (Edit > Project Settings… > Bur... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more
Unresponsive Package Manager window is opened when importing Asset Store...
Steps to reproduce:1. Open new Unity project2. In Package Manager, install the Input System package3. When prompted with the modal w... Read more
Scroll bar in Animator window resets to top when making changes to layers
How to reproduce:1. Open the attached “IN-94495” project2. Open the “SampleScene”3. In the Animator window, scroll to the bottom and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked