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0
votes
Fixed

[Addressables] Built in Group can be marked as default, which causes Nul...

Package: Addressables

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Jul 15, 2019

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Version/s: 0.8.6, 1.1.5

How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more

0
votes
Won't Fix

EditorGUI.TagField and similar drop-downs do not show mixed values when ...

Inspector Framework

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Jul 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects3. ... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more

0
votes
Fixed
0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

Node name gets cut off in the Visual Effect Graph when the name is long

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Aug 12, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more

0
votes
Fixed

Editor crashes when trying access animation clip events through script

Animation

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Apr 19, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open test scene3. Press play4. Editor crashes Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

1
votes
Fixed

[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...

Entities Graphics

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Apr 13, 2023

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Version/s: 2022.2.13f1, 2023.1.10f1, 2023.2.0a8, 2023.3.0a1

How to reproduce:1. Open the attached β€œIN-35920” project2. In the File β†’ Build Settings check Development Build and Autoconnect Prof... Read more

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