Search Issue Tracker

1
votes
Fixed

Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...

Audio

-

Nov 20, 2019

-

Version/s: 2019.1.0a3, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"2. Start Play mode3. In Hierarchy window sel... Read more

0
votes
Fixed
0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

-

Aug 08, 2019

-

Version/s: 0.0.9

How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more

0
votes
Fixed

[XR] Online documentation is missing for Vuforia AR package

XR SDK

-

Jul 23, 2019

-

Version/s: 2019.2.0b4, 2019.2.0f1, 2019.3.0a1

Online documentation, changelog, license information is missing for Vuforia Engine AR. Offline documentation opens up on clicking. S... Read more

0
votes
Fixed

Errors thrown when animating objects after saving scene while recording ...

Animation

-

Jul 25, 2015

-

Version/s:

As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working o... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

-

Oct 29, 2019

-

Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

-

Oct 28, 2019

-

Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

-

May 27, 2015

-

Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

1
votes
Fixed

[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...

Entities Graphics

-

Apr 13, 2023

-

Version/s: 2022.2.13f1, 2023.1.10f1, 2023.2.0a8, 2023.3.0a1

How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more

0
votes
By Design

"Some values are driven by Canvas" message isn't shown when Prefab is se...

uGUI

-

Aug 18, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.