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SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more
Error CS0234 when there is a system in a namespace that ends with the na...
branch: release/dots-0.51 Reproduction steps:1. Open the user's attached project "1230507_ErrorECS.zip"2. Observe the Console window... Read more
Unable to create and load a crunch texture at runtime
To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more
The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps:1. Open the user's attached project2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs3. Inside the "LoadLocalFile... Read more
[Mobile][Shader]Circular banding and lateral striation rendering issues ...
To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more
[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
NullReferenceException is thrown when using TrackPropertyValue and Seria...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to BugRepo > Test Window3. In the TestWindow,... Read more
[macOS] In Hierarchy hovering over arrow to open Prefab in Prefab View t...
How to reproduce:1. Open up any project2. Create gameObject "Cube" in Hierarchy and drag and drop it to Project Browser to make it a... Read more
Failed to load a custom asset when using Naninovel package
Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
- Crash on DualThreadAllocator<DynamicHeapAllocator>::Contains when closing a Sub Scene with DynamicBuffer to MetaChunkEntity in Play mode
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled
- Player gets a grey filter over the whole window when Player is in Exlcusive window mode and HDR is enabled