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Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce: 1. Open a project 2. Open asset store 3. Dock it in a way which would cause the scene view to resize Expected result:... Read more
[Visual Effect Graph] Dropdown icon for all dropdowns are missing under ...
Dropdown icon for all dropdowns are missing under Output Node (eg. Cube Output, Point Output, Octagon Output, Triangle Output) from ... Read more
Material Texture selection doesn't find Render Textures when selecting R...
How to reproduce: 1. Open the attached user project 2. Select the “Dummy Material“ Material 3. Press the select button right from... Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more
Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce: 1. Open any Unity project 2. Resize the Main Editor Window to fill the whole screen (the window must not be maximi... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
Using TryDequeue on an empty NativeQueue stops the queue from receiving ...
How to reproduce: 1. Open the attached "NativeQueue Test.zip" project 2. Open "SampleScene" 3. Enter Play mode and inspect the conso... Read more
[iOS] Crash when opening App using a deep link while Facebook SDK is ins...
How to reproduce: 1. Open the attached Project "DeepLinkTest" 2. In the Project Settings go to Player -> iOS -> Other Settings 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object