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Light Probe Gizmos are not visible
How to reproduce: 1. Create a new project or open an existing one 2. Create a Light Probe Group Expected result: Light Probe Group'... Read more
[ScreenOrientation] Forcing orientation via script and rotating device c...
1. Open attached project 2. Build to iOS with auto rotation 3. Hold device in portrait 4. Press "Set Portrait" button 5. Rotate devi... Read more
[VFX Graph] Copy Paste a mix of nodes and blocks doesn't work
When copy pasting nodes and blocks at the same time, blocks are not pasted, only nodes are kept. 23.1.0a20 Repro: # Create a V... Read more
Project Settings reverts to old settings when trying to overwrite Preset
Reproduction steps: 1. Create an empty project 2. Go to Project Settings -> Choose any area with Presets (for example Input Manager)... Read more
Only the default Shader variant from the ShaderVariantCollection is incl...
How to reproduce: 1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene 2. In the Toolbar, choose Bug/Bundle to build t... Read more
[Linux] On clicking scene.unity in File Explorer opens in Text editor in...
On clicking scene.unity in File Explorer opens in Text editor instead of Unity Editor Steps to Reproduce: 1. Create a new Project ... Read more
A pink line of the size of the Tree is drawn in the Hierarchy when openi...
h3. {color:#172b4d}How to reproduce:{color} 1. Open the attached "SpeedTree" 2. Open the "s" Scene 3. In the Hierarchy, select ... Read more
The "Add Tag..." text field is visually cut off when the screen scale is...
How to reproduce: 1. Set the Screen Scale to 250% or more in Windows Display Settings 2. Create and open any project 3. Select any G... Read more
“ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' cont...
How to reproduce: 1. Open the attached “IN-85214“ project 2. Open the Build Profiles window (File -> Build Profiles). 3. Select “... Read more
[Scenario Week] If users click the + button to add a new USS stylesheet ...
# Install Unity 2023.3.0b3 for scenario week # Install UI Toolkit and use UI Builder to try and make a custom slider # Click the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object