Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.0.19f1
Issue ID
UUM-80004
Regression
Yes
The "Add Tag..." text field is visually cut off when the screen scale is 250% or more
How to reproduce:
1. Set the Screen Scale to 250% or more in Windows Display Settings
2. Create and open any project
3. Select any GameObject in the Hierarchy
4. Click the “Tag“ dropdown → “Add Tag…“ in the Inspector
5. Click the “+“ under the “Tags” section in the Inspector
6. Observe the text field that pops up
Expected results: The text field and the text in it are fully visible
Actual results: Neither the text field nor the text in it are visible
Reproducible in: 6000.0.0b16, 6000.0.19f1
Not reproducible in: 2021.3.43f1, 2022.3.45f1, 6000.0.0b15
Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested
Note: The text field is fully functional, it is just impossible to see what was written down
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Resolution Note:
Our team could not reproduce the issue in the latest version of Unity. We will need more information to successfully reproduce this issue in order to fix it.