Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.3.0b3
Issue ID
UUM-61506
Regression
No
[Scenario Week] If users click the + button to add a new USS stylesheet in UI Builder, it will create the new style, but not add it to the current document
# Install Unity 2023.3.0b3 for scenario week
# Install UI Toolkit and use UI Builder to try and make a custom slider
# Click the + button to add a new USS stylesheet in UI Builder
# Note functionality:
Bug: If users click the + button to add a new USS stylesheet in UI Builder, it will create the new style, but not add it to the current document. Users must go back and click the + again, and choose to add an existing stylesheet and browse to the newly created file again to add it.
Note: we only had one report of this in the channel - not sure how prevalent it is [https://unity.slack.com/archives/C06CT8REG6T/p1705333842106299?thread_ts=1705264628.158019&cid=C06CT8REG6T]
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Editor can't find Audio Spatializer when using PS5AudioSpatializer plugin
- [VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' access modifier is not supported
- [Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample Scene
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
Resolution Note:
Fixed by unknown PR.