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[GPU] GPU-sorting and GPU events are broken
Repro steps: 1. Import the attached package. 2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many ... Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce: 1. Open a project 2. Open asset store 3. Dock it in a way which would cause the scene view to resize Expected result:... Read more
[Visual Effect Graph] Dropdown icon for all dropdowns are missing under ...
Dropdown icon for all dropdowns are missing under Output Node (eg. Cube Output, Point Output, Octagon Output, Triangle Output) from ... Read more
Platform settings are added to texture .meta file when the Editor is closed
Steps to reproduce: 1. Open the “Project” project in any but standalone platform 2. Select one of the textures in Assets/Placehold... Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more
Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce: 1. Open any Unity project 2. Resize the Main Editor Window to fill the whole screen (the window must not be maximi... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
Using TryDequeue on an empty NativeQueue stops the queue from receiving ...
How to reproduce: 1. Open the attached "NativeQueue Test.zip" project 2. Open "SampleScene" 3. Enter Play mode and inspect the conso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map