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[Android] [IL2CPP] Scenes can't be loaded when building App Bundle with ...
How to reproduce:1. Download the attached project "SceneBuild.zip"2. In Build Settings, select Android platform3. In Build Settings,... Read more
Building Unity player via CI results in "System.IO.IOException: Sharing ...
To reproduce:• Currently no reproduction steps are known Result: errors in CI: IOException: Sharing violation on path Known platform... Read more
[Xcode 9][iOS] Warning "Missing Marketing Icon" is thrown when uploading...
Steps to reproduce:1. Create an empty project2. Build to iOS & open in Xcode3. Set up the project for uploading to iTunes Connec... Read more
NavMesh Agent can not pass through passable area between carving NavMesh...
Reproduction steps:1. Open the attached "1346325.zip" project2. Open the "NavMeshBug" Scene3. Enter Play Mode4. Use WASD or Left Mou... Read more
[WebGl][Tilemap] Tilemap.SetTile does not set the tile on WebGl build
Steps to reproduce:1. Open user attached project2. Play the scene notice that the tile generated by code appears3. Make a WebGL buil... Read more
[WebGL] VideoPlayer is not rendered in WebGL builds when the video is lo...
How to reproduce:1. Open the attached project ("case_1188316-Webgl_bug.zip")2. Open the repro scene ("SampleScene")3. Switch build t... Read more
[Linux] Unity Hub sets up Android SDK, NDK and JDK incorrectly on Linux
Android deployment tools are set up incorrectly on Linux, we've found the following issues, resulting in the tools not being recogni... Read more
User can't easily configure location of both UPM and Asset Store package...
Users would like to easily configure the location of the package cache for both, UPM and Asset Store packages. Read more
Consistent EditorLoop 5-10ms spikes when using Metal API
Reproduction steps:1. Create a new project2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > ... Read more
Editor crash when deserializing an array of a type with a nested fixed-s...
Reproduction steps:1. Open the attached 'FixedBufferOverrideCrash' project2. Open the 'TestScene'3. Select the 'TestPrefab' and obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph