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UnityWebRequest GetResponseHeaders method returns null on Android devices
Reproduction steps: 1) Download and open user's attached project 2) Build and run test.unity scene on an Android device 3) Observe l... Read more
IndexOutOfRangeException is thrown when opening a project with Visual St...
How to reproduce: 1. Create and open a project 2. In 'Preferences' > 'External Tools' set Visual Studio Code as your preferred Ext... Read more
[Android] Application crashes when changing the source URL of a video pl...
Check here for the full fixes: [https://issuetracker.unity3d.com/issues/android-application-crashes-when-changing-the-source-url-of... Read more
Hair is not rendered with water physics when overlapping with another Ga...
Steps to reproduce: 1. Open the “HairProblem.zip” project 2. Open the “OutdoorsScene” 3. Open the Game View 4. Observe the Hair ... Read more
Repeated warnings appear when applying Lit Material to "SpriteRenderer" ...
Reproduction steps: 1. Create a new 3D URP project 2. In the Assets Window, create a new Material 3. In the Hierarchy Window, c... Read more
[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce: 1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project 2. Go to Window > Assets Management > ... Read more
[Quest2][Vulkan] ReadPixel has Black artifacts when the image is generated
Reproduction steps: 1. Extract “unity-bug.zip” and open it in the Editor 2. Build and run on Quest device 3. Open File Explorer a... Read more
[iOS] App freezes/crashes when both Mobile Notifications and Firebase ar...
How to reproduce: 1. Open the attached project ("MobileNotificationIssue.zip") 2. Build And Run on an iOS 15 device 3. Tap "Allow" w... Read more
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps: 1. Open the attached “Test2022URPMemory” user’s project 2. Build and run the Player (File > Build And Run) 3.... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce: 1. Open the user’s attached “Camera issue.zip” project 2. In the Hierarchy window, select “Sub Camera” GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Hidden Tabs do not shift into empty space after closing visible Tabs
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- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
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