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0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

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Sep 26, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Build the attached project for iOS Simulator SDK 2. Open the generated Xcode project 3. Select iPhone 11 Pro as... Read more

0
votes
Fixed

[VFX Graph] Undoing/Redoing changes on multiple selected assets show no ...

Package: Visual Effect Graph

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Oct 18, 2019

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Version/s: 6.9.0

When you have selected multiple VFX assets and make changes to them, when you try to undo these changes there is no indication it's ... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Open Main scene 3. Delete AssasinPrefab from hierarchy 4. Notice that it takes a long tim... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the attached project named Case_1168396 2. Select the Particle System 3. Observe the position of the Trans... Read more

0
votes
Fixed

Wrong md5 hash in WebGL version

Scripting

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Feb 21, 2015

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Version/s: 5.0.0f3

Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

0
votes
Won't Fix

[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...

IMGUI

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Aug 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Click on the Scene View to focus it (observe the "UnityEdito... Read more

1
votes
Fixed

Animator Controller leaks data when States are created and then deleted

Animation

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Oct 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps: 1. Open attached project "1194086_animation_controller" 2. From the File Explorer, open "New Animator Controller... Read more

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