Search Issue Tracker
UI Layout rebuild triggered by a rounding error when using TextMesh Pro
Steps to reproduce:1. Open the attached "IN-94783" project2. Open the SampleScene3. Enter Play mode4. Observe the performance in the... Read more
"The following asset(s) located in immutable packages were unexpectedly ...
Steps to reproduce:{}{{}}1. Create a new project2. Change the platform to Linux3. Observe the Console Actual results: {code:java}The... Read more
High "Total" value of the "TerrainManager.CullAllTerrains" when generati...
Reproduction steps:1. Open the attached “repro_IN-95227“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Open the “Profiler”... Read more
Input from the "Backslash" key is not detected in the Web Player when us...
Reproduction steps:1. Change the system language to "Japanese" (on Windows: "Start -> Settings -> Time & Language -> La... Read more
Assembly definition "Any Platform" checkbox is useless and does not foll...
How to reproduce:1. Create and open a new project2. Create a Scripting > Assembly Definition file in the Project tab3. Select the... Read more
Crash on RaiseException when watching an Interface Property
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Scripts/Saving & Loading/SplashScreen.cs“ script... Read more
Crash on VFXValueWrapper::GetTexture when reimporting texture in use by ...
Reproduction steps:1. Open the attached “IN-93309.zip” project2. Open the “SampleScene”3. Ensure the “Flame Stream” VFX is in view a... Read more
ScriptUpdater does not work correctly when Chinese(Simplified) language ...
How to reproduce:1. Open Hub > Installs > Install Editor2. Select the “简体中文“ Language Pack3. Press “Install“ and wait until th... Read more
The Input Action Asset will not update when the binding path has been ch...
How to reproduce:1. Open the “TIS.zip“ project2. Double-click “TestInputs“ Input Actions asset in the Project tab3. Expand and obser... Read more
Information box is pushed up when resizing the Visual Element located in...
How to reproduce:1. Create a new Unity project2. Create the UI Document and open it3. Add a Button Visual Element to the Document4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left