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TouchScreenKeyboard.hideInput set from "true" to "false" when TextField ...
Reproduction steps: 1. Open the attached Project “Bugrepro” 2. Open Android Logcat in Window > Analysis > Android Logcat 3. Build... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iOS/Androi... Read more
Setting ScriptableSingleton's hideFlags on its Awake or OnEnable is igno...
Reproduction steps: 1. Open the attached “Test Project” project 2. Select the Scriptable Singleton (Tests > Select MyScriptableSin... Read more
FPS drops when the Camera is on the right side of the instantiated GameO...
How to reproduce: 1. Open the user's attached "GPU instancing test.zip" project 2. Open the "InstancedIndirectExample" Scene 3. Ente... Read more
Actions with Control Type "Any" lose the ability to add Positive\Negativ...
How to reproduce: 1. Open the attached "inputsystem_add_binding_issue" project 2. Open the "example" Input Actions Asset from the ... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps: 1. Open attached project "1194086_animation_controller" 2. From the File Explorer, open "New Animator Controller... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce: 1. Open attached project ("BurstPerformance.zip") 2. Open Test Runner 3. Open Performance Test Report 4. In Test R... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view: - the ke... Read more
[VSCode] Opening .csproj folder is not opened when opening a C# script i...
Reproduction steps: 1. Create a new Unity project 2. Create a new C# script 3. Double-click the script to open it inside VS Code Ex... Read more
[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce: 1. Open the attached unitybug.zip project 2. Open the "BSplineLineRenderer" scene 3. Enter the Play mode 4. Ensure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map