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0
votes
Fixed

Crash after enabling OpenXR Mock HMD and Vulkan rendering and entering p...

Vulkan

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Dec 21, 2021

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Version/s: 2022.2.0a1

Unhandled exception at 0x00007FFB87BC879A (vulkan-1.dll) in 1390074_crash.dmp: 0xC0000005: Access violation reading location 0x00000... Read more

0
votes
Fixed

EntityCommandBufferSystem takes a lot of time to execute when the comman...

Package: Entity Component System (ECS)

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Jun 09, 2023

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Version/s: 1.0.10 (Patch 1)

How to reproduce:1. Open the attached “IN-43131“ project2. In the “Build Settings“ enable “Development Build” and “Autoconnect Profi... Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more

0
votes
Not Reproducible

Shadergraph's Blackboard and Preview panels are not rendering any conten...

Package: Shader Graph

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Jun 11, 2019

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Version/s: 6.7.1

How to reproduce:1. Open attached project "Blank Shadergraph Panel.zip"2. In the Editor, make sure that Edit -> Project Settings ... Read more

0
votes
By Design

Camera's Renderer is not updated when URP Asset is changed in the Graphi...

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May 10, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce:1. Create a new project with URP (3D) Template2. Open Edit>Project Settings...3. Select Graphics4. Change Script... Read more

0
votes
Fixed

Cannot rename custom ScriptableObject asset if it has subassets

Assets Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Rename BehaviorTree.asset3. Rename fails and warning is thrown in console Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

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Nov 22, 2021

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Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

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Oct 07, 2019

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Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

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Mar 03, 2015

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Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

0
votes
Fixed

Light.useViewFrustumForShadowCasterCull not working properly for Shadow ...

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Nov 13, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.0b18, 2023.3.0a14, 6000.0.0b11

Steps to reproduce:1. Open the attached project "FrustumShadowCullBug.zip" and open "SampleScene.unity"2. Go to Frame Debugger and c... Read more

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