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After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps: 1. Open "MenuItemBug.zip" project 2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window opens 3... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce: 1. Open attached project "ADBV2SlowRefresh.zip" 2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mode" ->... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more
NullReferenceException is thrown when exiting Player and the "Send Profi...
Reproduction steps: 1. Open the "IN-45044.zip" project 2. Open “Assets/Scenes/SampleScene” 3. Open the Addressables Settings wind... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected:... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
[URP] The Blur effect is applied regardless of the distance when Depth O...
How to reproduce: # Open the project "IN-66130_UntoDreamsProto" # Open the “Proto-BasicCombat” scene # Enter Play mode # Obser... Read more
Rect Transform values get reset when creating a Canvas Prefab through th...
Reproduction steps: 1. Open the attached "BrokenCanvasPrefabVariants" project 2. In the Project window, right click on the "Canvas... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map