Search Issue Tracker
Fixed
Fixed in 1.5.0-pre.2
Votes
0
Found in [Package]
1.4.4
Issue ID
LOC-956
Regression
No
NullReferenceException is thrown when exiting Player and the "Send Profiler Events" setting is enabled
Reproduction steps:
1. Open the "IN-45044.zip" project
2. Open “Assets/Scenes/SampleScene”
3. Open the Addressables Settings window (Window -> Asset Management -> Addressables -> Settings)
4. Enable the "Send Profiler Events" setting
5. Build and Run the project
6. In the Player, wait for the text in the middle of the screen to change and exit the Player
7. Open the "Player.log" file (Console Menu → Open Player Log)
Expected result: NullReferenceException is not logged
Actual result: NullReferenceExceptions is logged
Reproducible with: 1.3.2 (2021.3.27f1, 2022.3.4f1, 2023.1.0a20), 1.4.4 (2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21)
Reproducible on: Windows 10
Note: Reproducible in Windows Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Add comment