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TextureArray asset format is not converted, causing runtime artifacts on...
Reproduction steps: Open "SampleScene" in project [https://github.com/Wilfrid-Unity/test-unity-etc-texturearray-asset] Build and Run... Read more
Image ignores the UV rect parameter when a sprite is used
Repro steps: Open the attached project Open the window in Sprite Bug/Open Bug Window Observe the displayed sprites Expected Result: ... Read more
[VFX] EditorGUI.BeginChangeCheck and EditorGUI.EndChangeCheck() not work...
This issue comes from a user feedback on the forum: [https://forum.unity.com/threads/modifying-exposedproperties-doesnt-trigger-endc... Read more
[INSTABILITY]: PropertyDrawerTests.DropdownOptionDataListDrawer_IsVisible
[https://instability-analytics.prd.ds.unity3d.com/instabilities/1843809/?period=30&test=DropdownOptionDataListDrawer_IsVisible&a... Read more
Unity builds not deterministic when using a different machine or a float...
Zendesk: 1375743Jira (previous): LIT-1973Slack discussion here The customer reports that building the project results in project fil... Read more
[UI Toolkit] Mouse events not triggered in build when Active Input Handl...
Steps to repro: download the attached project Make sure you can build a player (windowsstandalone) Hit play in the gameview and clic... Read more
Plug-in Providers Info Tooltip or auto deselect for people making choice...
Behavior Goal: "As a user, I want to easily select my target platform without any confusion information presented in the editor UI."... Read more
Undo fails to remove knots in property drawer
Select splines game object in hierarchy Go to inspector and expand spline Click on + to add a knot Perform undo Actual result : knot... Read more
Property drawer overlapping when add new knot using draw splines tool
Select splines game object in hierarchy Turn on spline context and select draw spline tool Click on one of the existing knots and th... Read more
Spline edit mode type needs to be removed from inspector
User currently can turn on internal debug and see the edit mode type in the spline object inspector, though it doesn't function at a... Read more
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