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0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project. 2. Observe the outputted frame rate. Read more

3
votes
Fixed

[iOS] External monitor displays black screen after reconnecting or the a...

Mobile

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Jun 04, 2020

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Version/s: 2019.3.15f1, 2019.4, 2021.1, 2021.2

Reproduction steps: 1. Open project in "Test.zip" 2. Build and install the application to an iOS device 3. Shut down the application... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more

0
votes
Active

“Binding is neither a composite nor part of a composite” errors are thro...

Package: Input System

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Jan 24, 2024

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the “InputPackageBindingIssue“ project 2. In the Project window open the “TestControl” Input Action Asse... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more

0
votes
Won't Fix

[Scenario Week] If users click the + button to add a new USS stylesheet ...

--

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Jan 23, 2024

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Version/s: 2023.3.0b3

# Install Unity 2023.3.0b3 for scenario week # Install UI Toolkit and use UI Builder to try and make a custom slider # Click the... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

0
votes
Fixed

ObjectDisposedException is thrown when resizing an array drawn in a cust...

--

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Nov 30, 2022

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Version/s: 2021.3.14f1, 2022.1.0a9

Reproduction steps: 1. Open the “My project“ project 2. Select the “another-behaviour“ GameObject 3. Set the “Behaviours” array s... Read more

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