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Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
InputAction.PerformInteractiveRebinding sets InputControl.IsPressed to f...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
The view of the app is not fully visible when changing screen orientatio...
How to reproduce:1. Build and Run the “16.zip” project on a device with iOS 162. In-app rotate a device to change the orientation3. ... Read more
UI not shown until any of its settings are changed, also nullref exceptions
To reproduce:1. Open the attached project "766041 repro.zip"2. Open the scene "Main scene"3. Press "play"4. Notice that the camera d... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more
[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...
Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more
Particles with Orbital Velocity set in Local Space rotates around custom...
How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more
Crash in find_method_in_metadata when loading project
To reproduce:1. Open attached project2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
[BiRP SG] "Shader error in 'Master': redefinition of '_SpecColor'" when ...
Reproduction steps:1. Open the attached "ASD" Project2. Open the "Assets/Test Lit Shader Graph.shadergraph" Shader Graph3. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script