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0
votes
Fixed

[Hub] 'Last Update' row shows future date in the License section

Hub

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Jun 20, 2019

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Version/s:

How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Observe 'Last Update' row Expected result: Today's ... Read more

0
votes
Fixed

[TextureCompression] Crash when EditorUtility.CompressTexture is called ...

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Oct 06, 2022

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Version/s: 2020.3.40f1

Reproduction steps:1. Open the attached “IN-16564.zip” project2. Click “Bug Test” > “CompressTexture Crash” Expected result: Edit... Read more

0
votes
Fixed

"Double-click to create a new USS selector" text appears if hovering on ...

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Jun 03, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a10

1. Create a new project and UI Document in it2. Open the UI Builder add the "Toggle" Control to the Hierarchy and expand it3. Select... Read more

0
votes
Fixed

UI Toolkit is not rendered in the editor when using Mesa LLVMpipe

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Mar 27, 2024

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Version/s: 2021.3.37f1, 2022.3.21f1, 2023.2.12f1, 6000.0.0b13, 7000.0.0a1

How to reproduce:1. Create a new project with any template2. Open the Scene view3. Oberve the toolbar Expected result: The toolbar i... Read more

0
votes
Not Reproducible

[Remote Config] Cursor does not change to Edit mode when Editing fields ...

Package

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Oct 17, 2019

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Version/s: 2020.1.0a9

Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

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Sep 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more

0
votes
Won't Fix

HDRP ShaderGraph Color property gets overridden when it is named "Emissi...

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Jul 29, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b12, 6000.3.0a3

Reproductions steps:1. Open the attached “IN-109628.zip” project2. Open the “Outdoors Scene”3. From the Project Window, select the “... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

0
votes
Fixed

OnValidate is called twice when duplicating Prefab instances in the scene

Scene Management

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.22f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (case_1373124.zip)2. Open the scene Scenes/SampleScene3. Go to the Console and click "... Read more

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