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Third Party Issue
Votes
0
Found in
2022.3.65f1
6000.0.56f1
6000.2.1f1
6000.3.0a5
6000.4.0a1
6000.5.0a1
Issue ID
UUM-114743
Regression
No
Crash on ConvertUTF16toUTF8 when entering Play mode on a specific project
How to reproduce:
1. Open the attached “IN-109668” project
2. Open the “Example_08_SPHFluidParticles“ Scene (Assets > SofaUnity > Scenes > Examples > Example_08_SPHFluidParticles)
3. Make sure the “SofaMesh“, “SofaParticlesModel“, and “SofaContext” Scripts are all active in their respective GameObjects
4. Enter Play mode
5. Observe the crash
Reproducible with: 2022.1.0a5, 2022.3.65f1, 2023.1.0a1, 6000.0.56f1, 6000.2.1f1, 6000.3.0a5
Reproduced on: Windows 11
Not reproduced on: No other environment tested
First few lines of the StackTrace:
{noformat}0x00007ff6020a9894 (Unity) ConvertUTF16toUTF8
0x00007ff60280eff7 (Unity) scripting_icall_string_to_utf8
0x00007ff6027f3ee4 (Unity) ICallString::ToUTF8
0x00007ff601853383 (Unity) GameObject_Set_Custom_PropTag
0x000001e199f5af6c (Mono JIT Code) (wrapper managed-to-native) UnityEngine.GameObject:set_tag (UnityEngine.GameObject,string){noformat}
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Resolution Note:
After investigations I believe this is a 3rdparty problem. I have emailed InfiniTech3D and created an issue on their github page informing them.
Link: https://github.com/InfinyTech3D/SofaUnity/issues/201