Search Issue Tracker

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

-

Oct 02, 2019

-

Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (BugTest.zip) 2. Open the 'SampleScene' scene 3. Enter Play Mode 4. While in Play M... Read more

0
votes
Fixed

Text in Connect window is too small and very hard to read

Connect

-

Mar 25, 2015

-

Version/s: 5.1.0a5

See ElvisAlistar text in Organisation: http://i.imgur.com/dvlwEQ7.png Read more

7
votes
Fixed

[Android] API level 29 and 28 is not available in latest Unity 2017.4

Android

-

Jul 10, 2019

-

Version/s: 2017.4.0f1, 2017.4.30f1

To reproduce: 1. Open any project in Unity 2017.4 LTS 2. Go to Player Settings > Android > Minimum API Level 3. Observe available AP... Read more

0
votes
By Design

[HDRP] Refraction fades to sky color on the edges of the screen

Package: Scriptable Render Pipeline HD

-

Sep 17, 2019

-

Version/s: 4.10.0, 7.1.2

How to reproduce: 1. Open the attached project ("case_1184935-Refractions.zip") 2. Open the repro scene ("New Scene") 3. Move the "S... Read more

0
votes
Fixed

[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...

Shuriken

-

Jan 21, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip) 2. Open scene main. 3. Drag ... Read more

0
votes
Fixed
0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

-

Jan 14, 2016

-

Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Fixed

[M1] WebGL build stop showing scene when external monitor is disconnected

--

-

Nov 10, 2022

-

Version/s: 2021.3.12f1

Reproduction steps: 1. Open the user’s attached project 2. Connect an external monitor 3. Go to File > Build and Run 4. Drag th... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

-

Aug 16, 2020

-

Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

-

Nov 04, 2019

-

Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.