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0
votes
By Design
1
votes
By Design

ComputeShader compilation is executed sequentially, resulting in subpar ...

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Aug 11, 2025

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Version/s: 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-102708_Repro.zip“ project2. Open the “Assets/MyShaderTest/StandaloneShader_500_500.compu... Read more

0
votes
Fixed

[Android] 'MuteOtherAudioSources' not muting background music when start...

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Jun 02, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20

How to reproduce:1. Open the "IN_42597" project2. In the Project Settings enable "Mute Other Audio Sources"3. In the Build Settings ... Read more

0
votes
Fixed

WebGL Player crashes with “An error occurred running the Unity content o...

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Aug 11, 2023

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Version/s: 2023.2.0a22

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Menu bar, click on File > Build Settings3. In the Build Setting... Read more

0
votes
Fixed

Name of a GameObject can be set to an empty string when changed in the I...

IMGUI

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Jul 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Create a new project2. Open the Inspector window3. Create an empty GameObject in the Hierarchy4. Delete the name... Read more

0
votes
Fixed

[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...

Shuriken

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Jan 21, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more

0
votes
Fixed

Input System Action Asset Window resets to default layout when saving th...

Package: Input System

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Jan 07, 2025

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Version/s: 1.11.2

Reproduction steps:1. Create any new project2. Install ‘Input System’ Package3. Create a new project-wide Action Asset (Edit > Pr... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

[IMGUI] Separator between two color pickers doesn't appear when "Random ...

IMGUI

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Nov 01, 2019

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Version/s: 2019.3.0a3, 2020.1.0a11

The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

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