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0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more

0
votes
Won't Fix

Crash in native ImposterRenderTexture destructor

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Sep 05, 2022

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Version/s: 2020.1.0a1

Steps to reproduce: Open the attached project Go to Window>General>Test Runner Select the Play Mode test tab Run the test "_02... Read more

1
votes
Fixed

Errors regarding different serialization layout in Development Build whe...

Package: Entity Component System (ECS)

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Jun 20, 2019

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Version/s: preview.33 - 0.0.12

How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more

2
votes
Won't Fix

[Regression] RectMask 2D forces all child to call TransformChangedDispatch

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Jun 03, 2022

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Version/s: 2023.1.0a2, 2023.2.0a1

How to reproduce:1. Download attached project file and open "Scene" Scene2. Open Profiler and enter Play Mode Actual result: Transfo... Read more

0
votes
Fixed

[Inspector Functionality] Inspector doesn't scroll to the bottom when at...

Inspector Framework

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Jul 15, 2019

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Version/s: 2019.1.0a10, 2019.3.0a9

Inspector does not scroll when dragging a component at the bottom to attach it as a component Steps to repro:1. Create a new project... Read more

0
votes
Won't Fix

GameObjects with a material derived from a Custom Lighting Surface Shade...

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Apr 25, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “Deferred-Render-Target.zip“ project2. Open the “DeferredViewportBug“ Scene3. Open the Game View tab4. ... Read more

0
votes
Fixed

Background Tasks window is missing headers for the tasks in progress

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Oct 17, 2022

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Version/s: 2022.2.0b10, 2023.1.0a14

Steps to reproduce: Download and open the attached project (BackgroundTasksUI-Expected.zip) Open SampleScene Navigate to Window >... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

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