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VFX particles with "Bounds Mode" option set to "Automatic" not showing u...
How to reproduce:1. Open the attached user project “Lite.zip“2. Enter Play Mode Expected result: Rain particles are visibleActual re... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more
Flickering black pixels in the Game View when Volumetric Clouds with Loc...
Reproduction steps: Open the attached project Open the “/Assets/OutdoorsScene.unity” Scene Enter the Play Mode Observe the Game View... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
Mouse cursor gets locked and hidden in the middle of the Game view when ...
Reproduction steps:1. Open the attached “MouseLock.zip” project2. Enter the Play mode3. Exit the Play mode4. Click anywhere in the G... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
Editor dropdown (EditorGUI.Popup) is immediately closed when selecting d...
How to reproduce:1. Open the attached “IN-79886“ project2. Open the “SampleScene“3. In the Hierarchy window select the “Text (TMP)“ ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template